Motion Capture
Motion Capture
Online model rigged and skinned by me. Motion capture data recorded using , cleaned up using 3ds max and motion builder.
Rigged and skinned character interacting with scene and prop using constraints and motion capture data, made with 3ds max and motion builder.
Group project from university, Mario animation data recorded by another classmate. Mocap cleaned up by me for both characters in motion builder and 3ds max. Post-processing and sound effects done in Premiere Pro.